I'm having a similar problem, but I can't even select the vertices by clicking and dragging where they should be. Oddly, I get one vertex that shows up and allows me to select it. I know the other vertices are there because I can select all the faces and then go to vertex mode, but that doesn't help when trying to modify…
Hey, im modeling and testing new techniques for a building. Ive got a problem with the 'snap to curve' - tool. Snapping a single vertex to curve isnt the problem - snapping vertices with a shape onto a curve, all vertices are being centered. :poly127: does anyone have a solution for this? or a better idea? or what i am…
I'm completely new to Maya, as in I've been using it for a week and this is my third model ever, and I've come across an issue where my model has a floating edge and vertices that I cannot delete. I have no idea why either https://gyazo.com/431433e87743bc70d9dda4d35b0b6c4b https://gyazo.com/b2f10bb295cf7d402eec7430ef384cba…
Hm the problem now is that the Corner Vertices from Bone1 which is not set as cloth, falling down with the vertices from bone 2. why? Value is on 1, and i have selected all vertices and added to joint 1
I decided to shift my dell monitor around and test it out in a 'tall' vertical position. I think this would easily work much better for character sculpting however the viewing angle seems really crap once the monitor is physically rotated. I can close one eye at a time and see different value intensity's which, when viewed…
So, starting a new project now. This time I will be creating a vertical hydroponic farm environment in UDK. Vertical farming is a theoretical way to farm in urban areas by essentially creating farm skyscrapers. Mine will be done hydroponically (no soil), so all it will need a lot of water piping. My goal here is to be as…
Hi there. I have encountered a issue with 3dsmax 2017 + SP1. I am currently unable to select certain vertices on my low-poly base mesh, has anyone experienced the same issue and how did you resolve it. I tried -converting to editable mesh -Messing with the window / crossing -Export as FBX and reimport as FBX -Upgraded with…
In my screen shot there are two scale buttons on the upper tool bar. (Ignore the red box.) The first is time scale (horizontal), and the other is value scale (vertical). The time scale is relative to the timeslider (blue bar). When you turn on vertical scale an orange line will appear. The vertical scale will be relative…
It seems that in Max 2010 you need to be a bit more precise when creating faces from existing vertices...you need to be a couple of pixels closer to a vertex when clicking than in previous versions, or you end up accidentally creating vertices in stupid places. Anyone know of a setting to adjust this? I'm not talking about…
Hello all! I'm having a bit of trouble with Maya's Snap feature. Is there an easy way to make the Snap to Vertexes tool snap only movement along 1 plane? As it is, if I have a cylinder cut out of one face of an object and want to match the vertices on the other side, it not only aligns them in the right shape, but also…