Thanks you two! I know the hammered details won't show, but it's fun to do anyway ;) The matcap is cmt_deep_bronze, it's from the pixologic download section / metal.
have you seen the Siggraph worksghop recap from pixologic? there is a workshop there from Jason martin (ID softwhere) going through his fibermesh workflow. Link
looks quite cool but how long would pixologic take to adopt their navigation to this - the usual three years? and... looking forward to wacom shipping this with a touch-enabled marking menu then. :)
The Foundry and Pixologic should trade tech. Pixo gives Zremesher in return for Modo's quick posing tools which is much quicker and intuitive than it's IK-less TransposeMaster.
Who's going? We will have a Dominance War booth(6324) in the Expo hall with some cool demos from Pixologic if your in the area stop by and see some of the fantastic artwork being displayed.
[kubEdit]after investigating, we found this link does need to come down. this was the full version, not cracked or reg'd, but something that requires a registration with pixologic to get and we don't have permission to hand it out. [//kubEdit] Enjoy !!!.
Hello!! This was completely sculpted in Zbrush and then baked into a lowpoly model in Maya. I was ask by Pixologic to do a presentation for BlueGFX in London. Here is what I showed them. Maybe post a video somewhere if I get it.
This. Can anyone name a single other software developer who handles updates the way Pixologic does? They get huge props from me for that, and I'm not even an avid ZBrusher.