hi everyone!! long time no hear from me? wel.. i have been busy with the two university im studying, but finally have time to do some sculting hope you guys like it, comments please thanks in advance :)
A guy I've been trying to finish up between moving and working. I should finish his bow and quiver soon and will do renders with each of his capes.For some reason the turn around render always looks fuzzy to me, esp in his face. I've never had that issue b4. {edit} top image is no longer fuzzy
check this thread https://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes-post-attempt-before-asking#latest TLDR: you need more geometry and religiously sticking to quads can cause you problems
www.dwbailey.com http://www.twitch.tv/yourownskills Here is some fan art from Diablo 3 concept, I used UDK to make this small scene..Ill be leaving the twitch stream up all night. comment , hope you guys like it. any suggestions would be appreciated.
Hello everyone, finished this piece last. Would love some feedback on the face especially the eyes, skin surrounding them and overall hair. But please if you see room for improvement let me know!
This material is inspired by the safety Floor that is used on Vancouver skytrain stations. I hope you like it - comments and criticism are very welcome :)
Hi there. It has been a while. Here are some of my works from Dragon Age Inquisition. I have been posting them for some time on my Facebook page, but I thought I do an Art Dump here also. Better resolution and for those who I don't have as friends on there. I hope you like it. Syndicate Art http://www.patrikmadkarlsson.com/