Here is some fan art from Diablo 3 concept, I used UDK to make this small scene..Ill
be leaving the twitch stream up all night. comment , hope you guys like it. any suggestions would be appreciated.
-The design and color pallet for your site is bland. Try adding a header image or something to liven your site up .
-You should cut back on the amount of images used for renders. Quality > Quantity. It's annoying having to click on 3 separate thumbnails for a single piece.
-Also try getting higher res shots. I'm having a difficult time fully appreciating your work with such low resolution.
-Try keeping your unfinished and finished work separate. WIP are good to see, but they should be kept apart from final stuff. Additionally I would advise against have repeated work in other categories.
- I noticed most of your better work is with environments. Try marketing yourself as a Environmental Artist.
- Personally I would do-over those fly by videos. I found them to be pretty meh. Try showing off your models more, have more dynamic shots instead of just from the ground.
- You should also have a separate page for a resume/contact/artist bio. Downloads are good, but most people just want to see a quick overview of yourself before they are willing to download your resume.
Replies
[ame="http://www.youtube.com/watch?v=D_19HXhTXHY"]Cyberpunk - YouTube[/ame]
-The design and color pallet for your site is bland. Try adding a header image or something to liven your site up .
-You should cut back on the amount of images used for renders. Quality > Quantity. It's annoying having to click on 3 separate thumbnails for a single piece.
-Also try getting higher res shots. I'm having a difficult time fully appreciating your work with such low resolution.
-Try keeping your unfinished and finished work separate. WIP are good to see, but they should be kept apart from final stuff. Additionally I would advise against have repeated work in other categories.
- I noticed most of your better work is with environments. Try marketing yourself as a Environmental Artist.
- Personally I would do-over those fly by videos. I found them to be pretty meh. Try showing off your models more, have more dynamic shots instead of just from the ground.
- You should also have a separate page for a resume/contact/artist bio. Downloads are good, but most people just want to see a quick overview of yourself before they are willing to download your resume.