Awesome... I've been wanting to make a map like this for Tribes 2 for a long time. Good to see someone else create something just about the same way I envisioned it... even if it is for a different game
hi, is my second post here. i decieded to create a small limited env scene like diablo 3 because i like the new styl in the gameplay video :-) cant wait to play this third part of the game. the aim wasnt a 100% copy or create hundreds of assets only a few key elments to build a small part of this styl. if i delete all…
Well it’s really up to you the members to post your stuff, share your tech questions & findings. There’s just no community without direct involvement. Sometimes I wonder if I should be doing more community-promoting things around here… recaps, contests, interviews, etc. Adam did a bunch of this back when he was running…
Hey guys, I am sculpting an original character of mine, Alex Evie, and have come to the point where I want to get criticism and feedback on everything so far. My current portfolio https://www.artstation.com/artist/yuuva is mostly stylized and more cartoony stuff, so I wanted to show that I can do full PBR realistic as…
my beautiful breakdown, really nervous about this env. it's bigger than i'm used to and trying to break down every aspect and collecting references. So many will probably wonde rwhy i did not break down the entire envo. Well most of the textures on the building which is in focal, can be re-used on new meshes that will fit…
Hello! Here’s another progress update on my blockout. I’m continuing to focus on storytelling and creating a lived-in, post-apocalyptic atmosphere. All props and objects in the scene currently use a gray material. This means they’re being used as visual placeholders—very close to what I envision in terms of shape, scale,…