The DS has supports 18-Bit (260 000) colors. In photoshop, how do you tell your color palette to only display colors that are 18-bit? I don't know if its something totally noob of me to not know, but I can't find it in the photoshop help files either. Thanks for any help
Great work. I just wanted to say, to you and the team, to keep doing great work like this. Moon on DS and The Ward... They are so detailed but so damn smooth, really well done. The best engine work on the DS, I honestly think you fcould of helped the Metroid team out.
With regards to the 512kb per screen limit on the DS, how exactly can you work out how many textures fit under this cap? Is there some sort of standard that can be used that gives a rough estimate of texture memory based on texture sheet size, number of sheets etc? Or is it just a case of saving each image and analysing…
hey, I just heared about this game planned to be released today in Japan... the fights looks pretty awesome.. http://touch-ds.jp/crv/vol5/player.html?mv=tvcm_3&width=320&height=274 best 3D characters I've seen so far on a DS.. but I wonder if they are realtime... what do you think?
I've been looking through the technical documentation, and you're not limited to just vertex lighting. The DS has hardware support for blending vertex color with a texture. At least that's what I understood from the docos. DS Specs and Command Reference (Warning, bit heavy)
...sexual gratification. I saw this in the April edition of PCGamer and thought that it had to be a joke (DS game in a PCG?) so I checked it out, and its legit! What the hell! www.moboid.com/lapis is the URL you'll need. [ QUOTE ] DESCRIPTION SO! What is this game? Lapis - A magical pet adventure (And a stealthy primer on…
hey guys can anyone direct me to some good PSP,DS environment portfolios or examples,please? I got a possible job comming up but I need to build out a portfolio, and having a hard time finding reference for low ploy environments. cheers steve
This isnt my typical pimp...anyways this is a homebrew DS game I made. I just started learning how to program and this has kinda been my learning project. It's pretty basic, you tap green bugs to squash them, blue ones you have to stroke quickly over to flip them on their back then squash them. Below I have a link to the…
Those who have one, how is it? I tried the demo of the New Mario Game at a Toys R Us. I loved it, the game and the system. It felt right, looked perfect. Less bulky. The new screens are amazing. The new stylus is easier to handle. A co-worker picked up one and has been teasing everyone with it. One guy took his lunch to…
Decided that I wanted to do another DS environment, so it's just a little treasure chamber. After all, who doesn't love loot? ;P Started blocking this out tonight. I'd like it done by Thursday (I'll have to finish up the the concept art somewhere in between, but I've got a pretty solid idea of what I want in there, now).…