Hello everyone! I've started learning 3D graphics about a year ago, and I want to become an artist. This is my latest work, a model of 1951 Ford based on some blueprints I found in the internet. Made with Blender, textured using Photoshop. I placed it inside the Unity default bootcamp scene, hoping to move it later to my…
Location was create for the company PLAYFLOCK. Games gangsters, so I looked so 1930s. Approximately 2 weeks + cutting and pasting in Flash I create 3D model in 3ds max and render from mental ray. Loaded into Photoshop and started to draw
Hello guys! I want to show you my latest model that I just finished It is an old car 1910 Maxwell Model AA Textures were created entirely in DDO Unfortunately I was unable to find any blueprints Here is some screens Thanks for viewing
hello everyone, this is my second post, and this is a work I had to do in one week. I had to do a detective desk of the 1930's. all the objects are assets so they can be used in others scenes. If you have any advices or else tell me :) [IMG][/img]
Retina Display MBP owners now get a slider under OS X's Display Preferences that allow you to specify desktop resolutions other than 1440 x 900. At 1440 x 900 you don't get any increase in usable desktop resolution compared to a standard 15-inch MacBook Pro, but everything is ridiculously crisp. If you're like me however…
Hey polycounters! It's been a while. This piece is based on the game Hitman- imagining it to be set in the 1920s. Will be posting up more images on my ArtStation soon. Cheers! https://www.artstation.com/artist/jamesmacleod
This prop is a small portable TV set from 1960. It was 8" x 7" x 9", and weighed about 12 pounds. The case is metal. Currently, I'm not sure whether to use a 2048x1024 texture or a 1024x512 texture. It's meant to be a portfolio piece, so I'm not sure whether to aim for realistic targets or slightly unrealistic ones that…
Am making a 1930s duessenberg model J. Tri limit is 10k, not sure how the topology is suppose to look, i feel having thousands of quads all over is unnecessary, as long as it looks good right? Am building interior too as the car lacks side windows. Does it need to be all one object for any reason? The wheel arch/step,…
Okey so I am starting this project of an old woman's cottage set in early 1900's Finland. First proper time trying to make a whole settings and learning ue4, wish me luck and Im very open for any advice on everything, I barely know what im doing!