Have you tried moving the mirrored uv islands back into 0-1 space? There's no reason why they can't overlap unless when you're actually baking your normal maps.
There was a write up that explained how they did the cloth sim in Alan Wake over at gamasutra, pretty good read. http://www.gamasutra.com/view/feature/4383/the_secrets_of_cloth_simulation_in_.php?print=1
It's a couple days from my dad's 1 year anniversary, so I know what you're going through. Very sorry to hear. Be strong for your family and best wishes.
Finished up the final in-game video, enjoy! [ame="http://www.youtube.com/watch?v=kVx66GI0QSg&list=UUGPzHeHrpGM6bADAZTKbGmg&index=1"]Dream_Warehouse_Environment_Complete - YouTube[/ame] don't forget to 1080p the video!
My money is on rens, cause he is a badass. I think spitfire has a pretty good chance as well though. ;) Good luck guys will be watching. +1 @ Spitfire for song choice.
I need to figure out how often I should update this so I don't stop updating it. Feels a little embarrassing. (Put something in UDK! Milestone #1, woohoo.)
[ QUOTE ] Quick paintover for Horus. [/ QUOTE ] If you're going for accuracy, the thighs are about 1/2 a head too short or possibly a little more. Makes him look a little odd.
Beautiful. Am I seeing things, or is that some faked realtime SSS I see there? http://www.shacknews.com/screens.x/xbox360/Gears+of+War/1/gearsofwar/20_conclusion.jpg Ror? Mal? Anyone?
hopefully with some wise words about Zen [ame]http://www.youtube.com/watch?v=yxloUBCYuFM&feature=PlayList&p=CA9FF97AFEFFD6B6&playnext_from=PL&playnext=1&index=107[/ame]