I remember a while back seeing a few Zbrush artist UI's. Anyone know where that was? I'm trying to show the guys here at work, how useful Zbrush is but the UI is confusing them... :) thanks,.
[ame=" http://youtube.com/watch?v=C9W8CWUZdqw"]ZBrush 4 - MatchMaker Basics - YouTube[/ame] Is there a tool in Maya that will conform or bend one object to another, sort of like the matchmaker in zbrush ?
Hello there, is the project still alive and are you still looking for 3d modelers ? I use blender and Zbrush, here is my portfolio : https://blenderartists.org/u/manou/activity/portfolio
Strangely; Now I am not having those problems. Mesh created by Zbrush Re-Topology tool doesnt crash Zbrush. Mesh that is imported from Maya to Zbrush is not inverted, nor it crashes the Zbrush. ....funny!! o.o
Here's some Zbrush stuff I've been working on... Here's a render made for a Zbrush Central Challenge, textures were made in zbrush using polypainting. Pinhead Zbrush screengrab: Chatterer Flash Frankenstein Ode to Giger
I just started learning zbrush and would greatly appreciate feedback and criticism on my character. This is the first in a series of attempts at a character using zbrush but this one is the first that is starting to look like a human.
Just about done zbrushing this head. Its supposed to be Ahhnuld! The only thing is I'm not sure how to do the hair. I looked for some zbrush hair tutorials but couldnt find anything useful... any comments??