Hi everyone, I'm working on a project, and am stuck on a few things: 1) I'm trying to create a realistic 3D avatar through applying texture taken from phone photos onto a mannequin-like OBJ file (this would have a similar shape to the person). 2) I am then trying to make the model ready for garment application, so whatever…
Heya - I don't mean that no retopo at all is needed. What I mean is that assuming that everything can (or should) be fully zeedbrushed or fully MDeed is a mistake or at least an oversimplification that can cost hours and hours of wasted time. Many parts of a garment can, indeed, be made using good old subdiv modeling. The…
@ned_poreyra I have been trying to find a no gizmo workflow for years now but found nothing reliable. You can use this script which kinda improves the no gizmo functionality "This macroscript tracks your mousemovement if activated. When you start a drag in a perspective or user viewport it will find out the best major axis…
The character I'm making is Lady from DmC 3!:) WIP 3. C&C would be really really appreciated! I finished body retopo and I have been working on her face, it took me a while to make her look like her in the concept, while I think there's still something off. Would be interested to see you guys' opinion on it:)! I made her…
So I couldn't really do much this weekend but I reread the parts about M'ling in the book, a bit. So I now know that he has black bristly hair and hazel bloodshot eyes with large teeth. Didn't really work these details in yet but I need to add a "blue serge" that he wears. Seeing it's the 1800s I'll be going for a navy…
Trudging along, since the last time I've replaced some of the smaller cloth parts with MD simulations, specifically the wrapped cloth and the tied bands. I've also done minor adjustments to the face to even out some features and created a base for the shield as well as finicked it into place. Still need to figure out the…
i don't see how we've gone off topic. and no, i don't hit my kids. but they do understand the value of loss, and also the value of working for something. those are two key lessons that i drilled into them as early as possible. but hey, what do i know? their grades have only gone from two years below average, to a year…
Met up with Ebagg and Thegodzero this afternoon, and the three of us walked from TGZ's apartment to a neat little mexican restaurant nearby. Chowed down, had some margaritas, and talked game stuff (what else). Both those guys are damn cool; sucks I only got to meet up with them this once, hopefully we can hang out again on…
Hey all, just wanted to ask the MD users on here, have you tried out the new Import > 'OBJ to Garment' function at all? I've been messing around with it this afternoon but wanted to know how to get more control out of it. I've looked online for resources but have been unable to find any details about it (the manual itself…
Hello polycounters!This is my first post here ) I want to share with you some of my practice in clothes creation.Hope you like it :) Polycount of jacket - 7100 trisAdditional geometry - 613 tris It was a lot of fun to find out how the jacket was sewed, watching references that I had. I always enjoy doing challenges like…