Hello polycounters!
This is my first post here )
I want to share with you some of my practice in clothes creation.
Hope you like it

Polycount of jacket - 7100 tris
Additional geometry - 613 tris
It was a lot of fun to find out how the jacket was sewed, watching references that I had. I always enjoy doing challenges like this.
I know that final folds are not good for game animation - if you have any thoughts or suggestions about it - please share them with me

Software that I used - MD, Zbrush
Any critique are welcome

Replies
LA/OC Area Service Lead @ Gamers For Good
Sketchbook/Journal Scottish Highland Bagpiper, and Rapper
Thank you for your interest!
Studio: www.snapspawn.com
Artstation: https://www.artstation.com/johnnrosh
Portfolio: http://www.jroscinas.com/
Contact: [email protected]