Asymmetric Jacket

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ahsatan null
Hello polycounters!
This is my first post here )

I want to share with you some of my practice in clothes creation.
Hope you like it :)

Polycount of jacket - 7100 tris
Additional geometry - 613 tris

It was a lot of fun to find out how the jacket was sewed, watching references that I had. I always enjoy doing challenges like this.

I know that final folds are not good for game animation - if you have any thoughts or suggestions about it - please share them with me :)

Software that I used - MD, Zbrush

Any critique are welcome :)

More renders -


Thanks for watching :)


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