I do not use modo so I am not sure if this is what you are asking but I will toss it out there... If you want an object to share the local axis of a different object you can always go into the hierarchy panel and click the "affect pivot only" button and then use the align tool to match objectA's pivot and rotation to…
Hello Polycount! I'm a developper who began working on a low poly game with a friend and I am a noob in the 3D world. This is my first "real" post here, hope I ask in the right section. For my game, I planned to do "modular" assets to build my maps. I use Unity Game Engin, Blender for my 3D meshes and I use Photoshop or…
How do place a parameter in the modifier tab where I can select objects and use them as a surface/ground in 3ds Max? I'm guessing I have to use MaxScript, but I didn't learn as yet. I want to it to look same as an attribute holder with parameters. Thanks! :smile:
Hello, I have a problem in Maya. I am trying to align a custom Pivot along one of the edges and every time I do so the axis is not perfectly aligned. I noticed Maya gives a warning complaining about the object not being uniformly scaled. The suggestion is to freeze all transformations. However, even though I try to do…
I would like to know how to pass the coordinates of my object 1 to my 2 (same objet, not same position). I know that there is a solution with the projection modifier, but I did not succeed. Thnak you!
I find a very simple solution from this video #3DQuickTips 010 - Maya - Power of Snaps, at around 00:15:17. Which is essentially selecting 2 points from the object you want to make parallel to another object, also select two other point to the object you want to refer to, then go to:
- click on the "modify" main menu
-…
I have a transparent red square, I want to render that when the cameras looks through the transparent red square, that certain textures or objects do not render. How can this be achieved in a single pass no post compositing?
Hey guys! I am trying to switch from 3dsmax to Maya and got many issues on the start. Could anyone please help:
* SelectAll is actually selecting top parent objects and highlighting the rest but I want actually to SELECT all (for example to add a key to everything at current frame (this is not the only case)). Is it even…
I use AC3D to create content for a game I play, or at least I used to before they changed their system. They are terrible at providing documentation so there is no hope of getting any answers from them. Here are samples. These aren't the same models but they show the differences in the structure. 1st is the previous way i…
I was able to figure it out, The issues that has caused all the problems was from combining objects with differnt UVs. Select the object > In The Properties menu on the right (Up-side-down green triangle) > UV Maps drop down > Change UV name to the one used by the other objects (MUST BE EXACT - Can delete hidden UVs as…