Hey guys, does anyone have a technique that can help me get my zbrush character into marvelous designer with the same scaling? I've always had this problem when starting a character and its been hell, trying to figure out the workflow for this scaling issue.
A little fun stylized fish. Discover more: artstation.com/artwork/RyxwXy Subscribe & Follow: linktr.ee/yulia_belyaeva The concept is mine 😜 Software: ZBrush, Maya, Substance 3D Painter, Arnold Renderer, Character Creator 4 https://www.youtube.com/watch?v=85OTWsgRTtA&hd=1 https://www.youtube.com/watch?v=5Ju8P32iDfM&hd=1…
Finally finished my tribute to Akira Toriyama, Tori-bot. Sculpted in Zbrush and printed in resin on an Elegoo Mars 2 pro. Available on my Patreon, Gumroad and Ko-fi.
I saw this promotional ZBrush render: Do you think this was rendered in ZBrush? How can I get this SSS effect in ZBrush where the light shines through cloth but not an object behind it?