just wondering if any of the more technical maya users, know if there is a way to pass on a variable from your python script to a function your accessing through the maya.mel.eval() method. haveing a problem with the "attributExists" mel function not being available in python, so im trying to get it doing something like.…
I need your help guys! This is urgent! I have a grid mesh I need to wrap on top of another mesh, but the verts must only move in one axis (down, Y) So basically in the top view I don't want the mesh to change, just move the verts down to the surface below..... The transfer attribute command in Maya mvoes my vertecies along…
Maya 2009 does not have the option to auto-refresh textures. One must manually refresh. NEX enables this feature. Is there a means of getting this feature without the need to buy and install NEX for those that only want this feature? I found this script with a search. What sucks is that the user has to manually enable the…
Hello there, Myself and some others are currently working on a university project and are searching for a strong voiced male voice actor to narrate a script for our trailer. We are specifically looking for an applicant who has quite a brisk voice and can portray emotion well. We will provide the story/script upon…
Alec, I was using the script from the link below to set my max hard edges to the likes of maya, as I was under the impression this was the correct way. This was causing the error in HP. http://www.polycount.com/forum/showpost.php?p=1760374&postcount=46 With that said I did more testing because of this and realized that…
From first hand and second hand experience, use a pre-existing engine, get a programmer friend to scope out what scripts and tools you might need. Then just pay a programmer freelance to make the scripts you'll want. Otherwise the programmer will WANT to program every engine from scratch, there won't be any tools support,…
i dont use cryengine but i guess you can just point it to the local directories where the rest of the tools are held. the \\fs1\ thing is a network location. Most tech artists in studios setup all there tools on a network location and have maya search there for its scripts that way they can update the scripts with out…
Version 1.781 released on 6-09-2012* Added Cordon Manager into Utilities * Updated VMF Exporter to Version 1.41. VMF Exporter now exports cordons. * Added Quick Parent Link MacroScript into the Wall Worm download. This macroscript does not get installed by Wall Worm, but you can install it by running the script once. It is…
That just shows you how much sub-d work I do these days=P I must have been thinking of Edit Poly (modifier) + Turbosmooth, which doesn't show the cage by default. You have to toggle on and off show cage, then if you want to see just the low poly you have to toggle off turbosmooth, which oddly enough I have a script for…