@Jon Jones is that for a Hero Character? I usually get about 20 Business days which is about 4 weeks in studio. 2-3 days in Basemesh + Props (Assets Base) 8 days sculpting and detailing + hitting likeness etc 2 days retoppo and building game res mesh ~2 Days Baking Maps 5 days Texturing of course those numbers are just…
I thought it was alright, agree with all of your points above. It was better than last years. I bet it was hard scheduling all the games shown in just a few hours. I feel like these shows need something more, not sure what. Maybe behind-the-scenes into how games are developed, or developer interviews. It definitely has to…