Hi! Technically you are almost on the right track. Try to keep your wall tile pieces universal measurments. All and all, the biggest problem with your tiles is poor design choices. Look up some real life reference and architectureal desgin samples. You need to create something that is appealing to the eye not just "windows…
Hello, My name is Tanel. I am 34 and i am from Estonia. I Have discovered CGI on this year, and discovered programs like Houdini and zBrush this way: Years back when Adobe Photoshop was released i discovered program via chanse. Tested it and i liked photo manipulation options. Then started to look also other products that…
Absolutely. Here are the exact scenes we will need: -A jungle -A jungle village -A jungle HQ -A jungle factory (creates tanks and artillery) -A jungle barracks (creates marines) -A paved road (there will be open plains around it with a jungle in the background -A jungle river -A simple plains We need enough detail to make…
Thanks Vexod14 this indeed looks cool great looking but I am asking about a bit more less stylized picture, more of natural realism with shadows, SSS . Something focused more on realistic environment , landscape rendering with heavy instancing.
I'm currently live streaming the creation of 3d game hair for unreal engine 4.11 I'm looking for feedback/critique and discussion of creating game ready hair. My channel is a place where you can show your own work and get critique. My channel can be used as a resource for your own gain. Feel free to join/network/share in…
Hi, i am a solo developer working on a survival game in unreal engine. i'm looking for a creature artist to make multiple creatures. all creatures have fur. I will provide references for creatures. Schedule * Start date: ASAP * Freelance / remote When Applying, Please Share * Portfolio / creature work * Rough price for…
A few months ago the fine folks at Marmoset asked me to put together a video demonstrating the workflow I use for creating personal work, and show how I integrate Toolbag 2 into my workflow. ...So here it is! https://vimeo.com/145648474 Here are some screenshots of the final product: The video goes over the general process…
Hello, I'm new to Polycount so I hope I'm doing this feedback thing right :) Recently I applied for a 3D Artist job and I had to do this assigment: creating a mid poly ( under 20k tris) 3D model of Peterbilt Cabover truck with Diffuse, Roughness and Metallic maps for a mobile game. I ultimately didn't get the offer, so I'd…
I know cloud rendering sites like these are getting bigger now: http://www.rayvision.com/en/main.php https://www.rebusfarm.net/en/ but I'm wondering, Instead of having to invest like 20 - 30 thousand dollars for a workstation that can render as fast as I'd like to with vray/renderman/mentalray to create my initial frame /…