I'm currently live streaming the creation of 3d game hair for unreal engine 4.11
I'm looking for feedback/critique and discussion of creating game ready hair. My channel is a place where you can show your own work and get critique. My channel can be used as a resource for your own gain. Feel free to join/network/share in the discussion.
I'm currently trying to add wisps of hair to the front and front sides of my hair model. Physics will be applied to these strands and the braid in the back.
Day 1
Day 2
If you have a second, please stop by and just give me your brutally honest critique. I'm not worried about the quality of rendering. I'm more interested in perfecting the quality of the hair cards, mainly the curve/proportions/placement/mask quality.
I would be more than happy to give you critique on your work for what it's worth!
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(I have much respect for the moderators. Please let me know if I've done anything wrong and I will remedy it, thank you!)