bullshit? myth? What's the difference? Of course people feel passionately about this subject for chrissakes! It'lll be the er, future of the planet for our kids we're talking about here. Calm down and know when you've been pwned Sonic ;-) You know as well as anyone you're making zero sense. If you're all for clean air and…
http://boards.polycount.net/showflat.php?Cat=0&Number=112097&Main=109701 Here check it out, it looks very promising it kind of reminds me of when Vue D' Esprit came out and Bryce was the best thing around to make enviornments in the low buget market. Well Bryce interface is crappy to say the least hence why I hardly ever…
A good idea with creature is to think about their character, and from their work out their physiology. Is it carniverous or herbiverous, as those reflect in many ways, what sort of enviornment does it live in and so how did it evolve to cope. What does it eat, what sort of culture is it from. Study some anatomy and…
Basically, the users viewpoint never changes. Its fixed in the cockpit, so baking in the reflection is optimal over an enviornment map. Take a look at this cockpit that I did. [ame]http://www.youtube.com/watch?v=Ssx09oi6AcE[/ame] You can see that you have no feeling for the glass in front of you, and also a lot of things…
Looks pretty good so far. I like the enviornment art and it certainly feels spooky. The only thing I have to say critique wise so far is that there are a lot of doors you went to because you knew where they were. As a first time player because the areas are so dark I probably would never think to check those doors, or I…
So much awesomesauce around here! Mindblowin! I really feel a bit bad posting such crappy stuff here... -.- I'am working on a little horror game as an uni assignment and I'am responsible for all the enviornment, level and sound design. We have to use Unity but I'd definatley prefer UDK. :D Pretty standard stuff so far as…
Hi Designamyte, I was wondering, could you post a wireframe of the character for us to see? Looking at his model looks like you could make him much lower poly. I would also advise you to cut the map down to 256 or 128, because the iPhone 3G doesn't have that much power anymore due to iOS4.x. I develop on 3Gs' and 3G's. If…
[ QUOTE ] Ok time to spill the beans who did what models? Or should we have a guessing contest =P [/ QUOTE ] Guess, damnit! Adam helped me texture some props for 2 of the enviornments, which helped a lot. Some of his work is visible in several of the released screenshots. BoBo's work is easy to see. They are the best…
I am looking for an artist with experience creating animatics. The animatics can be done in either 2D or 3D, but what its important is it needs to visually convey the moment. What we are looking for is to prepare an animatic video to showcase a gameplay feature for our game (FPS Arcade Shooter). The feature has been…
Im planning on making a modular environment based on this concept art i found, and im looking for advice from someone thats done modular environments or anyone that would like to give any tips/advice. Im going to model the chair/computer/door/window bar thing as separate objects and im ok with that Its the…