I need a step-by-step process to create an unlit black border around the model edge in Marmoset toolbag 4. There are few explanations available on the internet but I m too new to understand. Pls help guys :)
as Uly said: 2 planes (quads) intersecting each other, so it forms a + if you look at it from above, (= 2x2 = 4 tris) then 2 quads for the axe so you can mirror that. (4 + 4 = 8 ;))
Blender Basic, shows how we can make shiny metal and rough metal with texture in Blender 4. I hope this helps. #blender #b3d #cgian watch here, https://youtu.be/y-9DdF73d0Q