Here is a posed and rendered portrait of the Vikingr Warrior unit for the game in development, Rise of Valhalla. Daniel Merticariu did the modeling and rendering. For more, check out our dev log at RoV Development Log.
The TrailerFarm, we are a full-service production house and creative agency, focussing on making seriously good game trailers like these; https://thetrailerfarm.com/ We are looking for an artist to work inside Unreal Engine to create cinematic shots according to the shot list The title is an upcoming AAA multiplayer battle…
Hi everyone! I'm a long time lurker, first time poster and am very new to normal maps, etc. I've only been modeling for a year or two now, and I am hoping someone has some advice for this issue I'm having. I modeled this pistol from the show Firefly and was trying to adapt it for use in a game engine. So I retopologized…
Hey everyone, Well this is my first 'proper' post on here- I don't often like to show my work. Thought Id post my near complete renders of a project I've done for university- not strictly 'game' work but its for a lighting module of a Games Design course. Basically it was to light 2 scenes- one has to be interior night and…
So Im currently doing my internship as a 3D artist in Stockholm, Sweden, and we recently wrapped up a 10 day job for a 45 second commercial that is currently being shown on swedish television. The material was shot in Africa and me and a colleague were responsible for putting all the 3D inside it. "AMF" is a swedish…
Hey guys! I've only been doing 3d for about 2 years now so I'm still pretty new at it. I mostly do hard surface props, but I try to challenge myself all the time. I've decided I want to make a diorama-type environment, in a fantasy setting since 99% of the things I do are futuristic/sci-fi :smile: I've been doing…
Hey guys, In order of importance, m looking to run... First - Photoshop large documents -Lots of tabs open at same time in Firefox and Chrome ------------ Second Music (Currently my PC loads VSTs quite slowly) - FL Studio - Kontakt ---------------- Third - ZBrush - Maya ( Mainly for the general UI for sculpt, retopo,…