Thanks again, Looked up the info on lighting, I'm still confused but hopefully I'll figure it out. I feel like Skylighting is what I'm after as opposed to dynamic lighting. It says the only drawback is that the lighting is baked in, not quite sure how that would be a problem for this as I only intend to use it as a static…
@JacqueChoi My intention is to get a panel of professionals who have recently come from university, military, or career-switch to come answer questions specifically about that interim period and what got them over the jump, instead of a bigger picture advice thing. Mostly people with jobs, or some equivalent. It's a very…
Hello. Much like the original poster, I'm trying to decide between learning Max and Maya. I'm reviving this thread to ask a few questions on the topic: So, Max and Maya are now "under the same roof" at Autodesk. Is it likely for features of the two programs to eventually be fused together into one program or are they so…
Aliens is my favorite movie....ever. At the same time, I am very fond of the original Alien, and I have no problem with Ridley Scott helming this latest effort. Most encouraging for me is the fact that they are going to set it as a prequel, and they have a very large time frame within the continuity of the series to take…
Your work is pretty decent. It shows technical competency and a fair grasp for completing models. However your work is somewhat forgettable. It's okay to have somewhat generic designs, but if you do then you really need to push the envelope on the execution. It's a combination of things, but one thing you should really be…
I'm glad you're taking the comments as they were intended, and it's interesting to read the replies. Having responded in that way, I feel you'll fit right now here. I understand the need to do something with minimum to get into the market, and I understand that almost always comes down to copying. I hope you're right, and…
Yeah, just giving you a hard time Daz, no offense intended. It's just funny how you can get used to some things after awhile, whereas people who have never experienced something get all worked up about it. I remember chatting with someone who lived on the Florida coast, when I used to live in California. He insisted that…
Hi! I'm a long time lurker, first time poster. I'm definitely not new to the ways of polycount, so I'll keep this brief. I just recently got a graphics tablet, so I thought I would be quick in putting it to good use. I have not sculpted anything serious before simply because it was such a hassle with a mouse. So, since I…
Hello, my name is Jack. I represent SymmetryGames as the lead 3D Artist and Director of Prevail (our new game). Before I explain more about the actual job, I will explain the stage we are in, more about the game Prevail and other details. Game very basic story: Prevail, as I stated before, is the game we are currently…
Hi everyone, I started to document my progress and share what I've learned so far in the CGMA course Organic World Building in UE4 taught by Anthony Vaccaro https://www.artstation.com/autocon known as @Autocon here in PC. So far it's been a great experience and I highly recommend the course. We are on week 3 and I started…