Hi I am a 3D modeler, available for projects. Low poly Characters / props / buildings / vehicles etc + hand painted textures. Portfolio - http://karan81.portfoliobox.net/ Paid work only ! Thanks Karan
could i interest anyone in making four skins for glenn's spacemarine40k model for q3 for me? i'd like, if possible, space wolves, imperial fists, grey knights and white scars chapter skins. thanks...
Hello , I would like to share my collections with you and I love to hear what you think about them , My Model its available for sale at : ( https://www.turbosquid.com/Search/Artists/GamesReady )
here is my recent personal project "IMPERIOUS DIABLO".i have modeled it using ZBrush 4R7. hope you will like it.Thanks for viewing. Please visit ARTSTATION for better res:https://www.artstation.com/artwork/kr4rA
I am looking for someone that is experienced with making stylized assets to model characters, costumes and props. If you would like to to know more about the project, please send me a message. Please note that this is a paid project.
Herro! I'm working on a project with a few friends of mine, and i'm alright at modeling a medieval house exterior, but id like to see how other people do it for reference, because i still need to work on my skill a bit more. Also, we have decided to have the interiors built into the exterior, so less loading screens if you…
I'm in the market for a notebook I can take around and get some 3D modeling practice in. My first instinct was to find a gaming notebook to handle the graphical load. I was just wondering If anyone new any good deals or sites? I can go up to around $1000, I just want something reliable that can get the job done. Or would…
Hi my name is Benjamin Sanderson, I am a 3D Environment Modeller looking for work. I recently graduated from the Art Institute of Vancouver - Burnaby with a diploma in Game Art & Design. Portfolio Website: www.bensanderson.net I have skills in: Alias Maya 7.0 Adobe Photoshop CS2 Adobe Premiere 1.5 Macromedia Flash 8…
Well, I'm helping out Team Blur with the overdose project and I'm starting work on the Grunt character for the game. Heres the concept Heres my start on the armor, I'm sure most of you can recognise Arsh's base man I'm modeling all the tech bits for normal mapping in Max and then I'll do the organics and cloth in mudbox.…