Exciting news, everyone! I've just completed a stylized 3D minecart project. The low-poly modeling was done in Blender, high-poly sculpting in ZBrush, and texturing in Substance Painter. 🚂🎨 You can check it all here: https://www.artstation.com/artwork/lDKK4k I'm eager to share this creation with you all and would greatly…
Hey Tesztorum! Im guessing you have figured out by now that the model view file needs to be hosted on a web service (Preferably Dropbox) with the file being DOWNLOADABLE and PUBLIC; that should fix the problem... If anyone needs further help I've written an article which you can checkout down below on ways to create, host…
I support this effort! It’s great you’re reaching out to others on this. I think we’d be fine with you sharing a link to the server here, if you wanted to do it publicly. Also fine to stick to DMs if you prefer that too.
No, this is not currently possible. Generating AO from the displaced mesh should give you more accurate results though. Can you an image of the problem you're having do it this way?
Yo, I’m a programmer and currently working on an algorithm for computer vision. In essence I want to recognize patterns in the color values of an image by checking if the RGB values increase or decrease in certain areas. When you want to make your images brighter or darker, are the red, green and blue values similar to…
Hello all. I'm finishing up a gun concept modeling project and I'm setting up my final renders in Unreal Engine 5. Any feedback regarding composition, lighting, errors, or anything else you notice would be greatly appreciated. Here are the renders I have so far:
Hello, first time posting here. I have been practicing sculpting for one year, and I'm attempting to create a half-monkey woman in a stylized approach. I'm not satisfied with the result; do you have any feedback to help me improve this character? I also need to add fur, but I'm pleased with the silhouette and concerned…
Hello!! FPC is looking for passionate artists to join our exciting ventures we have embarked on! We're seeking talented Game Artists and Unreal Blueprint/Technical Artists for our projects on rev share or post launch compensation model If you're enthusiastic about sports and simulation games and passionate to contribute to…