I know Mudbox has the feature allowing you to export the screen to a PSD and skin that way, but is it possible to make the changes appear in an unwrapped texture file? How can I do this? Also, how do I get my low-poly to appear with a skin in Mudbox?
Hi guys, would like to share with you my first asset in my science fiction cinematic scene. It took me about a week to model, UV and texture it. All UDIMs were organised in order to double the size of actual pixels on the screen for best quality presentation. Cheers for watching
Win 10Blender 2.9 HiProbably an easy one, but how do I get rid of the emitter white ball display in the viewport and render while using a particle system? The emitter is the ground plane which I want visible. Here is a screen shot. Thanks in advance!Cheerio.
Hi guy, a bit of a newbie question here but while I was customizing my UI for Zbrush, the gap on the right side between the toolbar and the sculpting screen appeared. I tried to look for a way to close it but I couldn't find a solution. Double-clicking the arrows on the right only collapse the toolbar. Anyone might have…
Hey guys,just published the project i've been working on on artstation! https://www.artstation.com/artwork/KaW629 I would really appreciate it if you guys could check it out and drop a comment if you want, as always feedback and critique is appreciated neigh, demanded! 😂 heres some screens
Hi! Here is my free time work. I always love attics :) Everything was done in blender by eevee engine. Such a powerfull tool for this kind of artstyle. I hope you enjoy it! I would love to hear your critiques. Realtime screen recording link: https://www.instagram.com/p/B1wQ-jwjFOs/ https://www.artstation.com/opusgeo
Hi all, I am trying to figure out why I am getting some blotchy shadows. Check out the screen grabs I enclosed. This was run on a quality of medium. I am going to try and run this on a production quality to see if this gets better. Not sure if my settings need to be changed. Thanks! Alex
Hi, guys! I've been studying zbrush and I've been using an on-screen annotation software called Annotate!Pro to draw on top of my models and measure and double check proportions, as a guide-line. Is there any sollution similar to this , but inside zbrush? A way to take notes, draw and put guide lines on the viewscreen?
ok once again max blue screened my rig and forgot to save my progress so lost what i had been doing. is there any save scripts/plugins that will say save iratations (sp?) every 5/10mins incase i get into what am doing and forget.. cheers lads :) Chris.
Hello, here's our new Timbersaw set we submitted to the workshop. We tried to give a sort of Tribal theme to it with the bones and carvings. Loading Screen: Ingame: Link to workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=795061107 Vote for it if you like it! Feedback would be greatly appreciated.