I've been trying to learn how to unwrap and how to generate maps in Zbrush to use in DDO and I can't figure out why my ID map isn't applying to the model properly in DDO. In DDO, if I hold down to check my ID map on the mesh itself, everything is messed up. Below is a picture of my ID map along with the UV layout of the…
Hey, guys. I tried looking for a similar question out there, but I couldn't find anything too helpful. Basically, I'm trying to create a small room in UE4 using non-modular architecture. The walls are all one piece while the floor and ceiling are separate. I usually work with modular pieces, so I'm not sure how to approach…
Hey everyone, so i'm looking for a new mouse and i'm curious if anyone has any recommendations as its been a while since i've updated and i'm not too hip to whats new. i've got a logitech m-r0007 and i love the button layout but its just getting worse every day with my frosted glass desk (miss clicks, double clicks,…
Hey, So I am going to make a scene to build up my portfolio. I want to step off my comfort zone and start making more complex things then just boxy things. This scene is going to be in the forest, maybe the characters ran away from an attack or something , not sure but he left all his stuff there. Assets I am gonna have in…
[LAST IMAGE] [END OF LAST IMAGE] I've started working on a small scene to get used to the unreal engine 4 and its new material system mainly, but also to have some fresh art for my portfolio. I've also created a rough concept of the scene, specially for the mood but also the layout, even though I plan on adding some more…
Hey guys been working on this God of War inspired level for quite some time now and I feel like I need some inspiration/feedback to keep going. I have the layout that I want, and I am about to go and redo alot of the textures in Zbrush and materials as most of what you see are just Google/CGTexture texture maps for…
Latest Hey guys, I had a topic for a much older version of this environment but as I changed the layout and other things so much its worth a new topic. Want to get this done for around the end of April its also my uni portfolio piece. Its heavley based on this concept from Halo Reach by Alex Chin Yu Chu Anyway please just…
Hey everyone, this is my first day and post on polycount (or any online art community for that matter). I'm currently attending school for game art & design and I have 9 months left in the program. My portfolio isn't remotely near the level I'd like it to be come graduation so that's where the good people of polycount come…
Hey all, I'm looking for an environment artist who can help bring my project's art up to Unreal Engine 3 quality. The next deadline is close, but the contract isn't a huge amount of work. Three of my levels share the same area inside a canyon, which is what I need decorated. You can see my half-assed attempt at getting the…
Hey guys, this is my first newb post here! I've been looking at art here for the past year or so and figured it was time to ask for your guys' critiques on something of my own. I just finished this up tonight for my Advanced Texturing class at school. If the topic stills says "Also need help," ignore that (aside from…