I wanted to congratulate Dusty Nolting for landing a role on the WoW props team. Dusty has created some amazing pieces for various community contests (WoW GameArtisans mini-comp) and will be a great fit for the team. Congrats buddy! -Kenny
http://steamcommunity.com/sharedfiles/filedetails/?id=692953980 Well, it was a fun and hard to draw this thing. My first weapon finish submited. For the contest. Looking forward to feedback. Looking forward to the new upcoming weapon case! Matīss "pRopaaNS" Lociks
Company asked me to post this here :) enjoy! Would you like to work at a game company where tools are a primary focus, the tools team is world class, and is always looking to improve the engine? Work with a team that consistently ships multi-million unit selling games? And be a part of creating something Epic? If you…
We are hiring a Manager of Developer Relations to spearhead our collaboration and partnerships with game developers and key players in the emerging virtual reality industry. As a Virtuix evangelist, you are passionate about VR, gaming, and the exciting possibilities the Omni brings to the VR landscape. You are…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team…
Hey guys, Been a while since I posted but would like to share work I did earlier this year. Over the last years I have been focused on advancing real time graphics by improving the quality of content. During this time I looked at the possibility of realism and breaking current workflow to try and increase the visual…
This is as far as I managed to get, but I'm really stoked with the strides I've made as far as anatomy. Hopefully this next month I'll get a finished product for this contest!
This isn't really a WIP but I thought I would post it in here. I had a lot of fun participating in the VG Remix contest. [SKETCHFAB]416cb8629e454e1396cb529ea4dbb1ef[/SKETCHFAB]