I am not sure how Cryengine handles CSG or BSP as it is called, but I can tell you that UDK buildings use BSP brushes to create the main geometry and then tiling Materials are applied to those BSP walls. Then you add all the pipes and windows and doorframes as separate meshes. This has 2 advantages: 1. you can have much…
Change of gears. Over the next several months I'll be helping a friend by taking over almost all of the art in a Mount and Blade inspired game. Here is some modular pieces for the strategy map. The goal here is maximum speed (in production) and modularity. Each set like this exist in a single 2k material with only an…
Yea, this is a problem and its one of the most annoying in UDK when working with modularity. I recently done a research paper on modularity covering alot of different stuff, this is coverd amongst other things and polycount has a large section on modularity itself here…
Today I have something for all areas of game art. A tutorial on modular sets by Philip Klevestav for the Environment Artists, an update on the LPC #3 for the Character guys and finally we visit cgchannel for Part 1 of a series of articles by Samy Fecih for the Animators. Tutorial - Modular Sets Modular sets. What are they…
About Me I’m a 3D Environment and Prop Artist with extensive experience in modeling and texturing, specializing in creating high-quality, game-ready assets. My work focuses on delivering detailed and optimized environments and props that enhance the visual experience in games. Key Skills * 3D Modeling & Texturing:…
Looking good! As far as your questions: - Tri Count. Do enough to make it look good. It's hard to tell, especially if you're going to work modular. - I would work modular if it was me, but others may tell you differently. I find it easier to make changes and add/remove things when I have modular bits. I think it's easier…
I'm working on recreating the Castle Caladan library from the 2021 Dune movie in UE5 as a portfolio piece, but I'm having some UV/texel density issues on one of the modular wall assets. Since I intend to use this in my portfolio, I really want to make sure that I'm using the proper technique here. Thanks in advance! --My…
http://www.3dmotive.com/training/udk/modular-building-workflow/ http://www.scottjonescg.co.uk/FYPResearch/Investigation_into_modular_design_within_computer_games_v1.0.pdf This whole thread, but I want to show you how excellent the texturing is on page 7:…