This Thread is to help me get a better understanding of Hand Painting & Tiled Textures. I have no problem making realistic textures with Diffuse, Normal & Specular but I find it much harder creating Flat lit details such as seen in the Show your Hand Painted stuff Thread OR any iOS/ Android Game. Any Input, Videos,…
Hi all, I've been doing a few cartoony mobile characters lately and was hoping to start using Substance painter for them, as the workflow is very convenient and being able to import everything to bake based on how meshes are named, etc. is great. Having said that I wanted to put forward some suggestions for making…
Hello Polycounter! I've been working on a Hand Painted Gun Pack over the last week as part of a Portfolio Piece & to work on my Hand Painting. This will be a Pack of 10 Including: - 1 Melee Weapon (1/1 Complete) - 2 Pistols (2/2 Complete) - 2 Sub-machine Guns - 2 Assault Rifles - 1 Shotgun - 1 Sniper Rifle - 1 Rocker…
Hi PC! This is a Camera Display and the right side has a hard corner. I need a hard corner on the left side too. But i cant add a swift loop or some cuts because the left side of the camera body gets hard. And i dont want to have roundness with hard edges. What can i do here ? It´s a box rounded up on the left and right…
Hi am new to retopology and was wondering how to join the retopo for my characters hands to the retopo of their body in MAYA? or if their is a good tutorial out their as the ones i see never bother showing the hands for some reason. thank you.
Hello Polycount mates. This is one of my first tries making low poly hand painted texture. Tell me what you think please :) [sketchfab]2bec5b1e99e347a2b7b04760f1cbe7c7[/sketchfab] Low Poly Hand Painted Axe by MasterBeard on Sketchfab
I'm making solid progress but my timeline ended up being way off. I ran into a number of challenges and snags early on with rigging as it's my first time. While I've solved those issues, it ate a large chunk of time. This will still be finished by the submission date of Sept. 1st. I did a rough paint over in the image…
they suddenly interest me. Id like to learn how. Im already ok at making normal textures: http://i232.photobucket.com/albums/ee214/wareznoob/train_diff-1.jpg?t=1269503186 Are there any tuts (video or text) out there that explain the theory and practice of hand painted textures? edit: when i say "hand painted" I also mean…
just looking for some advice to improve my hand painted tile sets im working on. not sure how to make a really good looking stone tile. this one will be for a stone road so the gaps will be removed to allow for dirt or grass (depending on the area) to show through. i also am not sure how to do ruff rocks for a cliff face.…