Project complete! Art get! Youtube turn-around: [ame="https://www.youtube.com/watch?v=11lR5uXTQfk"]Piper's Restaurant: Turnaround Loop - YouTube[/ame] Concept and graphic design: Some of the tileables in there: More on my portfolio here: http://www.worthdayley.com/
Hello to everyone who looked here! I'm a big fan of Indiana Jones and Tomb Raider. I was very inspired by this concept art: I’ve changed the concept a little bit based on my idea and my references: I already made blockout. I'll be glad to hear any feedback on my composition. Thanks!
Hey all. I'm currently in my last semester working on my demo reel. It's still a working progress and I was hoping for some feedbacks. Be brutal as possible . I haven't had any textures yet and some buildings, cars, etc are still being constructed. Man stupid yahoo ...no hot linkin
Hi everyone! I have decided to join this contest again. I really enjoyed the last time. My theme will be based on Bilgewater. Soon I will post inspiration and concept images.
Thanks! Haha, cool I wasn't sure if I would post it, but seems like a success then! :) Yeah I know what you mean, probably something I should revisit for later when I'm planning to expand the environment. Adding something to the piers primarily. Hmm, could you be a little more specific? Is it the stepping on the sides you…
That tree is coming out pretty well, I'm excited to see the vertex painting! I dunno if you're still playing around with the composition or not, but I think you might wanna revisit some of the placement of the objects. I usually lay over a rule of thirds guide over my environment work to see if the points of emphasis are…
Moved this from General Discussion to Technical Talk. Have you looked into modular workflows? This is one of the key elements of high-res game environment workflow. http://wiki.polycount.com/wiki/Modular_environments Tiled textures are also key. http://wiki.polycount.com/wiki/EnvironmentSculpting…
I recently decided to continue and my Arenanet art test after they canceled the environmental challenge. Things I need to work on or fix: Roof texture on house Door texture Lighting Grass/better foliage Skybox Background buildings that I want to implement I am using CE3 for this project, critiques welcome. Will post…
My name is Mark Damico and I'm looking for full-time or freelance work. I have 6 years industry experience and have worked on 3 shipped titles: 1. Horizons: Empire of Istaria 2. City of Heroes 3. City of Villains My portfolio is: http://markdamico.wordpress.com/ Contact me: mmdamico@hotmail.com Some images of my work:
*Latest update* ----------•---------- Hi guys! Thank you for checking my thread! I choose a great concept from Nikolay Stoyanov for PoP Warrior Within for my main inspiration My main goal for that off course is finish it =) and I would try to create the same mood and atmosphere for that scene as close as possible and…