Hey everyone, Im working on a environment that needs a cave, when I started I used the Landscape mode because well thats what everyones told me to use, and I do agree it is much more versatile. However now that I have got the landscape just the way i want it, I needed to make a hole for a cave. Normally in the terrain…
coded some design updates: booth the source and slice view are independent frames so they can be navigated in their own way with the mouse wheel. If you truck with the mouse wheel in the toolbar area you can change the split of the 2 areas. There will be a maximize tool as well similar to max or maya when you jump into…
Hello my friends! I am skinning a model in 3ds max 2016 but there is a little problem, in envelopes mode, my model is with real material yet while in old 3ds max like 2013 as you enter to edit envelopes, model is white so you can see envelopes and their weight very easy. But as I said in 2016 as I enter to edit envelopes…
The Bigley Bake Tools is going on a hiatus. Honestly it was way more than I could handle. It is really hard to get somewhere without someone to sit down and ask questions. I find myself pouring over google searches way late into the night just to realize I suck at understanding basic scripting concepts. I think quite…
Didn't see a thread already. http://www.devicemag.com/2010/03/04/valves-steam-platform-and-half-life-games-coming-to-the-apple-mac-soon/ I assume Valve is going to port all their games, and then open up the service to whatever developers have Mac versions already ready. Which more than anything, should benefit the indies…
You rock man. Everything is working perfectly :) One last question! :D Ok. So first off I've decided that my main usage will be your original script with retaining the current selection (the other one will be a secondary situational hotkey). Is it possible to make the script switch back to multi component mode? Right now…
Any help would be much much appreciated with helping me work out how to animating a truncated cone unfolding into a flat surface. To use for sheet metal development. I can't find anything to point me in the right direction. I'm using maya or 3d max. Thanks.
I just tried out the code cryrid wrote for a Geometry Approximation toggle and it doesn't seem to toggle back and forth between sub d mode and regular poly mode while in vertex or edge mode. I think the Ctrl and + is somewhat I was looking for in terms of seeing both the base cage geometry and the subdivided geometry…
Hi there Polycount!!!! Been a long while since I've posted anything, and even longer since I've posted any relevant work. However, I just moved to Seattle, and am working on 3D Assets again while attending FuturePoly (Awesome btw), So I figured I'd get a WIP post going for this Coke Machine I'm working on. That being said,…
dreamed i started smoking again and it was goooood. the dream did not come true though... i did get a wicked cool Horror Classics calender for 2010, that comes with 12 dvd's, including Night of the Living Dead (orig B&W) House on Haunted Hill, and Frankenstein's Freakin Daughter!