It depends on what you need to do with it. There's not much to lose when buying Zbrush Core since you can essentially recoup the cost in the upgrade to ZBrush if you so choose. There is no decimation master or remesher but there is Dynamesh which was basically all I wanted from core. There is no "2.5D" aspect to core it is…
Hello guys! After some days of struggling I finally get this to work. This video illustrate the technique. [ame=" http://www.youtube.com/watch?v=Bvar6X0dUGs"]Local Image-based Lighting With Parallax-corrected Cubemap - YouTube[/ame] Technique comes from here. Credit for the node base approach:…
Every friday night, 10pm EDT, a few of us are gathering at the Forsakenweb server to play some Alien Arena. It's all in fun, and nobody takes themselves too seriously. We've had some pretty fun matches the last couple of weeks. If you don't have the game, get it HERE and be sure to get the CRX 4.01 patch and new maps. And…
From my experience, iterative design processes tend to lean heavily on the tech/code teams. The ideal result is handing control over to the designers via whatever editor you use, or have made. It's all well and good to develop an easy to alter system within something like Max/Maya etc, but that still requires an artist to…
You have to change the code of the CSBevel class in misc.py to this: class CSBevel(bpy.types.Operator): bl_idname = "mesh.context_sensitive_bevel" bl_label = "Context Sensistive Bevel" bl_description = "Context Sensitive Bevels and Inset" bl_options = {'REGISTER', 'UNDO'} def cs_bevel(self): mode = itools.get_mode()…
Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
crap i want to replay to all of you guys but ill try and sum it up. yea i know what you mean about the virus stuff, i know both can get them. BUT what i read about macs OS, Mac rewrites their code for every new operating system making it hard for most hackers to crack. im not saying they cant be, but hackers or whatev dont…
Full Court Tennis (FCT) is building a pro-level biomechanical analysis engine. We are seeking a high-level Technical Artist/Engineer to build the bridge between raw iOS skeletal data and high-fidelity MetaHuman avatars in Unreal Engine 5. Budget : 50-100hr depending on experience The Role: This is not a generalist role. We…
Hey guys we're a small indie team comprised of industry professionals, hobbyists and students. We're building a kickass playable prototype for a Kickstarter project. The concept is a SWAT team FPS with focus on playability and strong focus on playability. We intend to accomplish this by providing players with a wide range…