If there are any new 3dsmax users here, please just stick to learning skin and ignore physique unless you absolutely, absolutely have to because of an old engine. Skin is properly supported and actively debugged, physique really isn't and it uses really clunky code. Besides, skin actually has mirror mode, is…
[ QUOTE ] More weapons isn't what makes people play games. They miss the whole "fun" point. [/ QUOTE ] Yeah, it seems that when you go to any half-life 2 mod site, you'll always see millions of gun models. Never a player model. Perhaps a map prop. Though to me, perfect example of lack of originality is, a couple years back…
I saw those pictures of the condo, it's not just a matter of no rebar, you might not have seen the entire picture sequence or article. The soil in shanghai (I think that was the city) is very loose and it's very deep, so to create a stable foundation for any large building, they have to drive and pour pilings into the…
I think the one-time DLC cards are retarded. I already paid $60, so I don't really feel like I should have to enter a code to get what I already paid for. I can understand your concern TGZ. Frankly I think the current game design philosophy is over, and we are in for a major shift in how games are made again. I hope that…
think of it this way: Would you prefer to be the "leased dressed" person there? As a recruiter I would suggest this: -Be yourself but do be careful about somethings - Shave/Hair kept - Clean clothes - no hangover face - Shower!!! (too many candidates smell bad) Belive it or not I have seen people come to interviews that…
ok so I figured out the error, it was because I was trying to connect Chassis_joint to itself. I changed that by having a button in my menu change Chassis_joint to Root_Bone. I have created a few buttons that function properly but there are two buttons which I can't get to work and thats because they are using a string I…
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal project. The development is completed, but needs upgraded, static 3D models for two wall sets -- a town and a dungeon. The game can be played in either 2D mode or 3D mode, and the 2D artwork is completed, so the 3D art…
Hi to all! Few years ago i spent almost all my free time on.. THIS. The main question is - how to avoid some very small repetitive actions in maya..Yeah. We spend a lot of time using default maya marking menu. When i played a lot with my maya - i decided to make the lesson ( but... when it was done.. i lost all the…
Yes. maybe. I saw fantastic job people do in SPainter sometimes but Painter sort of rules your hand. While in Zbrush you goes from general low-res form , through mid-frequency details to tiny details and it it makes you select what to do and how smooth vs how sharp. Since the detailing needs extra time you test in game…
Do you also provide any example shader code for use in engines besides Unreal and Unity? I don't need a shader graph , but rather the actual shader code in something like hlsl or glsl.