We have managed to reach a point on the poster orders that we can lower the price [to 30 USD] for all pre-orders and still cover our costs. So with 5 days left, the price has been dropped to hopefully encourage a few more orders before we go to print.…
hi . while using QS i found strange problem - very slow working speed of photoshop with vector shapes (paths). the solution also founded - it s patterns set with number "16", quixel creates. if i delete this pattern working with shapes becomes smooth as usual, without any freezes. but QS creates this pattern again and i…
I tried rendering the character I made before the production. Changed the pose of the character for the production. Fixed an object with an unexpected [soften edge] before the production. But, No matter how many times you import new data, the data you were trying before the production will be imported. I erased the fbx…
Hello VFX community! We (PopcornFX & Real Time VFX) are organizing a VFX contest! Send your submission until April 13th to be one of the 3 winners of our sponsored VFX challenge! Huge thanks to our partner #RealTimeVFX & our great sponsors HoudiniSideFX Substance by Allegorithmic NVIDIA Jury & prizes to be announced…
Hey, thanks a lot for taking the time to reply, I really appreciate it. Getting feedback like this actually means a lot to me, especially because I’m working on this project in the evenings after long workdays (I run my own business), so staying motivated can be tough sometimes. Even just one solid reply like yours really…
Sony has posted a short article on the trials of remastering their God of War PSP games into proper HD games. It sounds like it was a ton of fun for the lucky developers that got slated with the task: We ended up going through every single character in the game and doubling or tripling polygon count by hand, as well as…