Joe, i think this is set up for Arnold renderer, which does a stupid thing where IOR is for dielectrics and specular is for metals. pre-rendered tech is dumb. lol.
Sylvester Stallone, Jet Li, Dolph Lundgren, Jason Statham, Mickey Rourke, Arnold Schwarzenegger, Bruce Willis and Danny Trejo The most awesome film of all time...
Thought I'd share a work i made lately hope you will like it. Sculpted in Zbrush and Maya, Rendered in Arnold. Artstation link if you want more - https://www.artstation.com/artwork/58lJqJ
Thanks for the feedback Alemja. I agree re the faces. My problem was probably always with the photorealistic side, never quite got in to making faces that are meant to be hyper realsitic. I think the cartoony/ semi realistc suits me more, so might cull some more of my faces . I realise there area lot of Arnold rendered…
I'm done! I was going to do it in Unreal but decided on using Maya and Arnold instead so doesn't really fit the challenge requirements but... Here he is:
Signed :) Because of prebaked final gather maps and possible flickering i would avoid mentalray or vray for animation. And arnold is really easy to set up.
Personal project of a stylized man, based on the great concept of Chao Teng Zhao. High poly in Zbrush, Retopology and uv´s in Maya, texturing in Substance Painter and Render in Arnold. Composition and color correction in Photoshop.
The frozen hearth of Naxxramas await you ! Hey, it's a little personnal project done with zbrush, 3dsmax, substance painter and render with Arnold Comments and critics are welcome ! Artstation link : https://www.artstation.com/artwork/1G6kL
Completed 3D work - 3d modeling with Autodesk Maya. Rendering Arnold Render. Postrproduction Photoshop. Learning 3D techniques at Cice (Madrid) Feel free to post some oppinion. Thanks¡ L k