Good day! Is there any options how to make texture in dDo tile? Maybe even horizontally only? Also texel density works only on 256, 512, 1024 ect. resolution?
Use 32-bit texture formats. Basically if you're using 24-bit textures, you have 256 levels of height. That leads to stepping. Save your textures as 32-bit single channel greyscale textures.
Here's where the textures are at. They are rough. I just wanted to post my progress up. Prolly going to repaint some of them as I develop the scene more. All 256 textures. C & C always appreciated.