I'm always curious of people's optimizing preferences, are you doing this by hand in zbrush or in Maya? I'm a 3dMax user myself, I normally retopo in zbrush, but am considering bringing my low poly into 3dMax to further optimize the mesh.
hi, i want some advice about character rigging for everyday use, i use 3dmax, but nowaday game use maya for its rigging and animate use should i use 3dmax for rigging and animate, or should i use maya for rigging and animate what the pro and the con of each software im using unreal engine for the engine and im using some…
Hey everyone, I've been trying to install maya and 3Dmax through their site but, every time I try to open it, it gives me a "License was not obtained" error. Error #2 to be exact. I've searched the depths of the Internet to seek help, yet nobody's solutions fix this. Any ideas?