Cool. 3dcoat once was my favorite soft for materials . Not sure why it all still look so complicated although. I would prefer just a single node flow and layers just as an ability to quickly switch on and off certain node brunches. Also very much hope the base noises are not only UV projected or triplanar blurry . A true…
Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
As title, it's could be a weird question but, there is a way to sculpt and paint a model in uv morph mode? When i go in morph uv mode and the model flat itself i can sculpt it but when i come back all come back normaly, there is a way to made the modification stay? Thanks and sorry for my broken english.
Hi there, Note: We do NOT require you to have knowledge of coding the UI in UE4. This is solely for the 2D artwork/PSD file. Circuits and Shields is looking for an expert UI artist to put together the UI for our main in-game HUD (and possibly further work on menus/game screens in the future). The first task, the in-game…
Hey man, I can give you some advice here I guess. Don't get scared/confused by these complicated sounding articles that try to explain the vertex-pixel shader pipeline in a lot of detail. They might make it sound like it's all about this complicated big system and how it ties into the graphics hardware. That stuff is…
PAYOUT = 1800 USD If interested continue reading Need a Mini-mod made for DayZ Epidemic Details: I have created the models I need and the textures I need already, I just need a coder who can implement them into DAYZ EPIDEMIC. what you will be required to do: Model each armor peice onto each part of each vehicle that meets…