well, coming hot off the heals of such a slick piece of software as COD4, this game is so far like a slap in the face with a wet kipper. It's taken an AGE to install, and the two attempts I've had to get into the first level have so far began and ended with a hard-lock at the loading screen. piss oh hey wait its working.…
selecting faces: I find that the option "ignore backfacing" is kinda sketchy so what I do is rotate the model in wireframe mode making sure that the location of my pointer has no faces behind the one im selecting . i found it rarely impossible to come across a time when this was not possible. "what about when its the last…
Ok so i'm trying to make a living with my craft like everyone else and I've decided that niches are the way to go. The niche i have leverage on is just the automotive field in general. By this i mean, i know the types of cars that are sought after, i know about badge engineering/ the chassis engine codes/ What company owns…
Hi everyone. I haven't been around for a long time and I have been refreshing my fundamental knowledge of 3D art. I spent some time this week studying optimal texel densities and texture map resolutions, which led me to come up with this reference sheet: It's the result of some study notes and a deeper exploration in all…
General feedback. No UV/ textures were applied to anything it's just in program polypaint and BPR rendering. I don't need feedback on rendering, just sculpting. Points of interest.. I didn't need to apply texturing it is just a reference a comic book character. I didn't need to go into insane detail mode. Yes I am capable…
That, or the other type of decals: those on a secondary uv channel, blending in another texture/material. So essentially what Eric said, with the main difference being: vertex-blending usually comes with a noise to deform the blending mask (to combat the obvious vertex gradients and add a bit natural more detail).
Be aware This is not a NOAA product nor sponsored by NOAA.. My older brother works for the City of Anchorage waste water utility, he has joined the outreach and education task force with NOAA on the Beluga Whale recovery. I was asked to make a video of a whale doing some stuff. Well I went a little farther and created a…
If you're constantly in crunch mode and look at what you're being paid versus hours worked you will very quickly come to the conclusion that you're making a pretty sad hourly wage. One that would probably be matched by a variety of other jobs. There are exceptional circumstances that can require extra hours but it…
What bothers me most is the difficulty in games. Games today are waaay too easy. I have no problems with several difficulty options, but please, developers, give us a hard mode! I loved the challenge the first part of Crysis 1 gave me. My last title was Killzone Shadow Fall and I died like ~1 or 2 times on the hard. Come…
I tried 901 trial on linux and it was a painful experience for me. Multiple crashes in short time span, bad viewport performance especially new advanced pbr mode, no AA whatsoever. tried it on amd card with both proprietary and xorg drivers. maybe it was my OS setup or overall instability of freshly released 901. I heard…