hey good people of polycount, I was having a clean of my desk this morning and found a dlc code for Enslaved. The classic monkey skin ps3 version....I has only a 360 so I figure that one of yourselves might want it, just throw a comment below and i will msg you the code innit :D *EDIT* thought that I should mention that I…
Hi there! Right now I am hard-coding a piece of code, and I dont know almost anything about mel (but i am trying) The thing is I want this code works for any cam i have selected, right now only work if the camara names that way setAttr "cameraShape1.filmFit" 3; setAttr "cameraShape1.overscan" 1; setAttr…
Looking for two people to assist with working on a new train simulator for UE4. I will teach you how the game is suppose to run, as well as give you the basics on how the train should move, signal system, etc etc. ResponsibilitiesIMPORTANT: You must be professional and willing to resolve issues when problems arise. -Must…
Looking to hire a coder who has and owns Half Life and Half Lif2 Source and understands how to code for HL/HL2! jobs at bluewolf72.com brawl.bluewolf72.com is my project
Hey guys I do not much about coding but here is what I want Create a script to simulate key presses Enter a value through the inspector so the output changes accordingly Users enters 65, print(Pistol); Users enters 66, print(Shotgun); If the same value is entered twice for a key, switch to a secondary weapon …
Hi, The installation procedure changed. Here is some sort of troubleshooting guide. Any of these (in any order) might solve the issue. But if you want a bullet-proof run, maybe execute all of these : 1. Re-install Crease+ by dropping the CreasePlus_install.py in the viewport and restarting maya 2. After 1. Run this…
Can someone tell how close Unreal path tracer could be to Octane or Red Shift for rendering images , textures, backgrounds ? I am quite tired of Octane quirks lately . So would like to ask if anyone use Unreal rather not as a game engine but more like a regular renderer? Can it output usual AOVs and do render layers ? I…
Hi, I've been working on a game for the past 3 years and tried to come up with innovative techniques throughout production to increase quality without tanking dev time. I think one of the biggest achievements was managing to create a modular set of cliffs that were reused across multiple biomes and served as the core for…
My friend and I are co-developing a open world zombie survival game. We are very dedicated to this project and hope to make it far. Code Z.E.R.O. has been in development for a few months and the basis for the game is to be the most realistic zombie survival game in a large urban environment. The game is build with the…
Hello! I have a simple Scaleform HUD set up: http://i40.photobucket.com/albums/e235/RaptorMoonX/Scaleform_hud.png I got the Health/Energy bar at the time working. I have no idea how to get the currency to increment/decrement for this HUD. Do I accomplish this in AS3 or in UDK? I will have Kismet Nodes set up in UDK to get…