hello everyone i have recently done a project of mine but i know the file will be way too big when i render the trailer out. i was wondering whether anyone could give me some advice on some good codecs i could use so that the file can be compressed as small as it can be but also maintain a good standard of picture quality.
Hi everyone, First, thanks for this forum. I'm fairly new and shy, and it seems like a great place for 3D, lots of cool projects :) I'd like some feedback on my latest project. My first idea was to experiment with PCG (Procedural Content Generation) and possibly turn it into a full scene. This is where I've ended up so…
How would one approach this? Could you do it with basic nodes in UDK, no custom code? On a slightly related note, I have been looking into learning to code in Cg, now that eat3d has a DVD. I was reading some tech papers on engines that use deffered shading and I noticed that they are very limited in the type of shader you…
its all in the Name and i need a coder because im absolute crap at it. im trying to put a team together to start a unity project either reply or email me if you want to join. independentdevelopers@yahoo.com
Hi everyone, I finished this AT-ST recently for Galactic Warfare, a MOD for CoD4 (http://www.blackmonkeys.de/?cat=11) Tris: 8970 Texture: 1x2048 (Diffuse, Spec, Normal) The MOD is coming along quite exciting: [ame] http://www.youtube.com/watch?v=A3tasgo0KY8[/ame] So I decided to help out with some stuff. This walker here…
For the books that come with CD. You have to be a bit careful, it must contain the reference of the code prior to the book's outline. If its anything but that, it is not really worth it. Mainly programming books are published with the reference CD or a website code because many coders or learners dont tend to practice by…
its all in the description and i need a coder because im absolute crap at it. im trying to put a team together to start a unity project either reply or email me if you want to join :D independentdevelopers@yahoo.com
compared to some of the block heads on the board i consider you a softy. :) i guess some people look at that pic and laugh because they think its a bug. but there is another group of people that laugh because its a feature. i have not really known any animators who would trade in maya for another app once the have worked…
Does anyone found anything truly new and useful there ? I see Splatter v2 allows dense details with tiny scale but still does same aliased depth combine and bad alpha for something like tiny twigs or grass blades. I am still using old fx-map nodes instead . More controllable and easier to modify. Anything other new and…