Hello, I made this thread to learn a few things about max script. I'm still very new to this and I don't expect to be pro at this anytime, but I just want to make scripts that just makes things easier for me. that includes Clean, and easy UI for the most part. Here is what my UI looks like. most of the toolbars are things…
Finished my megaphone and posted it on Artstation a few days ago but forgot to post it here, so here it is! Link to the AS page will be at the bottom if you want to check it out there but all of the images are here anyways :) Feel free to nit pick if you decide to critique, I like to keep notes sometimes. If you guys have…
Hey Everyone! Cyberturkeys have landed and are pointing laser (wings?) at us. Bastards. Their demands are simple - offer up discount goodies and nobody gets hurt! Just use offer code turkeybacon for 35% off anything around the site - downloads or new signups! Already signed up for a Free Account, or have an existing…
Hey guys.. "just" updated my portfolio, wondering what people round here think about it. I know there are some issues: - First page being a "blog" and not my art. - The wideness of the design of the website. .. it isnt wide at all. - Too much scrolling. Too many thumbnails probably. Though I like to have a preview myself..…
Hello, As part of my studies at University a module requires me to create a vehicle for Unreal Tournament 3 / UDK. I am not a concept artist and as such have decided to base my vehicle off an existing concept. I always work on my 2D skills, but as of yet they are simply not good enough. I will be building a relatively Low…
All right, so I had this one coming for a long time. It's really important for me and I assume it really should be for the others too.at least for some There's always time when you're looking for a job. A time when you are considering opportunities. Some want to advance with their career, while others are looking to land…
Hi! A year ago I decided to start learning 3D art because I found this world really beautiful. Unfortunately, I had to stop just a month later. Now, with my new PC, I decided to give it another try — and this is my first piece since coming back. I know it’s not very complex, but I’m happy to be making progress again. I’d…
We are Dark Art Games - Five developers currently producing an original game entitled "Star Knights" - It is a 3D Space/Planet RPG. The game uses a custom 3D engine, called "Star Engine" - which features lighting, shadows, post processing, states, sound etc. We are currently five members. Me(Antony) - Lead coder and…
well ... i guess the name tells itself if this is set to true, a "new" GPU code path for viewport/mouse hit detection gets used, otherwise this would be done by some legacy CPU code. "New" in that sense meaning "introduced serveral Max releases back" ( dont know/remember exactly when though ) in the first releases there…
Hello! I've been informed about the use of the index of refraction for opaque materials such as brick, and I'm curious about how they apply it in Unreal for opaque materials. Should I configure it with the same settings as glass, like using Translucent and fast forward shading? I haven't come across many tutorials on this…