Hi we have a our Game Coding team.We are working on a professional project and we need a coder.You can contact us via our facebook page. https://www.facebook.com/canyapim/
What you're trying to do is called "NPR" (Non-Photorealistic Rendering), there's a dedicated website with some info on the subject: https://blendernpr.org/category/tutorial/ The method @Jekyll told you is a cool way to get information that's not usually available in nodes, into nodes. You bind a Converter->Combine XYZ or…
Hey Lovely Substance fellowers. I owe SD, but my last update was the 2018 version. I am looking to upgrade it and for 75 dollars, it's a bargain. But when I'am at the payment page, it lands on around 94 dollars (With VAT). Which confused me. Anyways before I'd go for the upgrade, i was wondering how one can get promo code…
I am looking for someone who can do code for a facebook game, this will be a free job, but can turn into paid work if all goes well. If you have any interest please contact me jcheek13@gmail.com
I've been trying to wrap my head around how to write a simple custom node in UDK for the last two days with no success. What I want to do is make a node that will separate the red channel from any sample run through it. I have no experience with custom nodes in UDK, and just started learning HLSL, so please no psedo code.
If you've spent just a few hours using UE4 blueprints, then you probably already know enough about programming logic to start building some applications. Try picking up a language and just start writing some code since that is probably one of the best ways to learn how to program. Creating any type of game is always a…
( The game will set inside an crazy underground world ! ) ( Aerial View ) ( Beginning of the game at a place known to be the end of the World, the final Limit... ) Hello, I'm Hermann kayode, a 2d artist from africa wich worked on a project long time ago (2014 ) It was an action 2d platformer in the like of Symphony of the…
I don't get it. One of my pet hates with max is that ignore backfacing only works if the surface is facing away from the viewport (self explanatory). But what about the majority of the time when there are vertices behind the surface you're woking on which get selected because they're not backfacing? Viewport clipping's a…
Anyone with killzone 3 out there that won't be using their socom 4 beta code let me know me and my brothers are avid socom players and need like 3 keys. Thanks guys in advance!!