This is part 2 of our series on MaxScript. I'll cover some simple ways you can start to use maxscript in your every day workflow. Even if you have never touched code before, there are some simple ways you can start using maxscript that will help you automate tasks and remove some of the time wasting steps you have to take…
KP: This is the base layer set up I have for guns. I'll delete a folder I don't need, but it pretty much covers the majority of what will pop up for me. Like I said I only color code major groups. I don't bother with trying to color code individual layers except red in which case they'll probably be deleted anyways. I'm…
Hit me up. Sound Designer Job duties include: · Designs, develops, implements and debugs audio for next-gen game development. · Assists in determination of audio tasks and develops scheduling to complete those tasks. · Creates audio assets using PC and Mac based software and hardware · Collaborates with team members to…
You might find a 40% split board to be a pain in the arse if you're working in modelling apps etc. I can't come up with a good layout that supports writing code and operating the wide range of apps I use regularly (eg. I want alt on the right half of the board for typing but need it on the left for Maya) Also - where do…
I had an idea for a way to create wavy sand. Heres where I'm starting. It's pretty terrible but it'll do for this example. I'm assuming that you don't know anything so I don't leave anything out. Sorry if some of this is stuff you already know. What we're going to do is do some UV distortion to introduce some eddies into…
Hello! I made a model of my D&D character for my portfolio. The goals I kept in mind for this piece were to: * Complete a game-ready 3D character from scratch, without any base meshes * Learn the hair cards workflow and experiment with manual placement * Convey the core idea of the character, even when the concept is…
ROLE OVERVIEWWe are seeking a Concept Artist to design and refine the visual identity of our main playable character, Jack Drummond, for the narrative-driven title Tragedy Bridge™.As this is a pre-seed/self-funded project, we are specifically looking for a Junior or Student artist who wants to take ownership of a "Hero"…
Love this! You've been putting a lot of work into this and it shows. The biggest thing that jumps out to me is that everything is equal in contrast and saturation, which makes it a bit "busy". This causes a bit of visual fatigue because the player doesn't have a clearly-defined thing to focus on, and the eye doesn't have…
First, go here and read this. I'm interested in what this community thinks of what First Person Plural is doing. If you haven't read the entire article and are just going to come in here with "Fuck ads in video games!" then I'd like to ask that you keep the comment to yourself. This threads about the article, and what FPP…