Just advising on the image hosting, try using IMGUR and the provided BBC code it gives when you upload the image. Attaching images and reposting it with PC's native UI is a bit obtuse. IMGUR is nice in that it automatically provides a thumbnail when you paste the BBC code. Looks like it's good progress, Liu.
thought I'd run hotmail.com through it: Marketing 9.3 Design 4.6 Accessibility 5.6 Experience 4.0 This website is exceptionally popular (approx #2 in the world) As for it not understanding my w3c code, well they changed all that code stuff over xhtml now... which I can't be bothered to understand just yet.
that's actually pretty impressive for ipad. She's leaning too much forward. Wrists are too thin. Pick up a copy of Anatomy for Sculptors. I don't know if the ipad version comes with subtools, but Zbrush is prepackaged with Ryan's ecorche model that you can drag in to compare and reference
Remember this? This demo was picked up for showcase at SXSW Sydney! So I will be developing it further over the next month, and presenting it at the convention from October 13-19th. Any Sydney peeps / other attendees come say hi :smiley: The announcement post:…
Pretty cool stuff! Tried it on my iPod and it is quite interesting. How'd you guys code the controls so that you could grab each of those stuffed animals? Been struggling with that portion of my UDK Mobile coding as of late. Good job!
http://www.scott-talbot.com/ I just redid mine for college applications. Nothing special. I just kept it simple. I coded html and css but the gallery script I downloaded online for free. If you go to www.w3schools.com they are a good resource for coding.
I have another question. Can I somehow create a low-poly mesh for piping? I want to make sofa pillows with thick piping along the seams. The problem is, however, is that I can easily make a low-poly version of the pillows themselves inside MD, but I can't seem to find a way to reduce the topology for piping. And doing…
Hello everybody! Before to explain my project and which competencies i am looking for, i will start to present myself. Note : First, sorry for my english, it is not my native language. ;-) I am Kevin D., i have 29 years old and i live in the north of France. I did my studies in computer sciences (development), network and…
You may have heard some rumblings a few months back, and the rumors are true: I joined a team of monkeys (8Monkey Labs), and that the game we're working on (Darkest of Days) was officially announced and featured in PC Gamer. Despite having a small team, we have two polycounters on-site (EQ and myself), as well as several…
I just applied to the 3d Animator job (thanks for showing it to me!), and I'm in Canada. When I uploaded my resume in the first step, it took all my info from it for the second section where it asks you your postal code and city. Putting a postal code should make you a Canadian