@commador I panneled the concrete so much to make it a bit more interesting. The walls in the show were so much bore. Just an attempt to liven it up. Yeah ill deff give that a go for behind the Windows cheers. If you could show me a ref image of the shaft used to drop it into the room that would be ace. I can't seem to…
I had one pulled in early spring. It had been causing a lot of pressure in my jaw and if I smiled too much for too long my head would ache badly. Wasn't too bad getting it pulled. The novocaine shot to the roof of the mouth was the worse bit. Though one of the roots made a 40 degree angle to the side about halfway up..…
Hi, I was wondering if you can give me some feedback, what you think of these renders I made of an old abandoned room. I wanted to make things darker to give it that mysterious feel, do you think it is too dark? What are your thoughts on it in general? Accessable here also: https://www.artstation.com/artwork/03KP24
psychoticprankster : Cheers! GCMP : Thanks for the idea, but I don't think theres much room for adding another sniper point up there. But It did give me the idea of having some nice big thick ropes hanging down from there! ZacD : Yep, that area in the middle spawns a UDamage. Where exactly do you expect roof cover? There…
Made some concept art for a bunker room in a strategy game (just threw together a game outline, not an actual project). Feedback is welcome! Also made some progress shots:
So I've been working on some more small props as well as structuring a bit more the environment. These are some props I made: This is a wooden sculpture of an owl. (is this very atrocious for an unwrap? It worked well enough for me) model This is an astronomic clock that exists in Prague, I'm using it as window. The real…
This is my first WIP thread on here. I thought I'd like to focus my idea of a throne room inspired from Thor movie. Software I'll use: 3DS Max Vray Photoshop
Forgot to update on here for a whole month oops xP Most of my attention on the environment side of things has been diverted to the street level until this point. Here's what I've managed to get it to so far: Right now everything is still super rough, and my current focus is bringing as many assets as possible to the "base…
Hello PC, attempting to make a dragon themed throne room ( yeah I know ). Currently fighting with a lot of concepts, will post something soon. Soft: Zbrush Maya PS Unreal Substance?
How would you map a photo of an interior room to the inside of a cube in 3DS Max? I have found lots of tutorials on the general subject, but none that explain how I would go about this specific case. Any ideas / links would be greatly appreciated. Cheers.