Hello, I would like to know if a high poly model is necessary when creating a realistic game asset, especially in the game industry. I ask this because high poly modeling can be very time consuming and I haven't had much success with normal map baking thus far for complex models where xnormal doesn't get small details like…
Hi all, We've been working hard on a game prototype, and recently released it! We're still processing feedback so all comments are welcome!~ ‘It came from space, and ate our brains’ is a top down shooter with horde survival gameplay. The brain slurping aliens are not only vulnerable to bullets, but also to light. Using…
Hi everyone can anyone help me with this😔 if I just name file extension on output, it gives me prefix underscore before texture set name. But I need just texture set name ( without underscor or any other names). I need this so that everything works automatically without breaking the pipeline so I can adding this texture to…
Every Zelda game ever sucks. Everyone loves them and I don't know why. You like playing a green elf named Zelda? That is dumb. I played it and I just ran around and died, it was lame.
http://www.indianajones.com/site/index.html "Kingdom of the Crystal Skull" Pretty weird title for me because I just finished working on a game called "legend of the Crystal Skull".
I've had some thoughts about the reflections in the game, and I can see how they can just simply look awful. I'll be removing them completely, as I obviously don't have the time investment to do them properly. Probably not having them, is better than having half-arsed ones. It is yes. I suppose at this point, the amount of…
delete a subtool has no undo for instance, splitting meshes by groups etc a few actions warn you "this can not be undone" the biggest strengths of zbrush are also the core issues in many cases it is a 2.5 illustration tool, that allows you to manipulate the brushes/tools (hence the name), which was considered so powerful…
good , hope thats soon, boring not finding any loot. i'm really enjoying this game, i was a bit sad a dying due to lag. it seems a whole lot more serious in games like this. any news on a polycount server, with perhaps reserved slots? we were having issues finding servers last nite. this game with some base improvements…
What i found helpful when it came to video card performance is to look at the current card naming conventions. For example you have the Nvidia 400 line which is the 450, 460, 470 and the 480 and then you have the current top of the line Nvidia 500 cards 550, 560, 570 and 580. With naming conventions like this i presume the…