It depends on your requirements and your workflow. For a start zB is 2.5D, which means you rotate and scale the model instead of navigating the editor camera in the usual 3D sense. Models in zB are made up of pixols which are way lighter for information representation and are only converted to points and polys on export.…
I decided to follow my childhood dream of making videos games. Having zero artistic "talent", I researched numerous schools. I finally decided on The Art Institute of Pittsburgh. I spent the next 4 years busting my ass, in and out of school, working on my craft/career. Spent copious amounts of time on various forums,…
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago or Hunt Valley, MD locations. Your Focus: Implement…
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago or Hunt Valley, MD locations. This candidate will be…
@NikhilR No, I don't have any animation yet. I focused completely on modelling as I want to go that route rather than animation (they usually seem to be separate jobs). But I guess I should learn to rig them well and then apply some pre-made animations to improve them? Brian "Panda" Choi I understand. Although it's shame…
[ QUOTE ] [ QUOTE ] It wouldn't be that difficult to fix welfare. The problem is, certain people don't want it fixed. [/ QUOTE ] I would just love to hear your quick and easy solution to fixing welfare... [/ QUOTE ] for starters... 1. Enforcement of existing limitations, restrictions, and reqirements. In a place like…
I've just switched from a cintiq 22hd to intuos pro large and I absolutely love it! Many people find it weird when I say it but I hated every damn minute working on that thing, over the two years I had it, I have a feeling that my eyesight got a bit worse. I had It mounted on that ergotron arm but It still wasn't really…
Check out youtube videos from a woman named Lori. Patternmakerpro was her old website but i think the name changed to cggarments.com. If you search MD tutorials hers will be the first to pop up. Very useful videos and she is a professional seamstress, so nobody better to learn from. With the sculpting, just try to nail the…
Personally I prefer to sculpt the stuff in as it gives me more control. The only thing I leave to textures in Substance are tertiary details that feels generic. So for example when it comes to cloth I would get the primary / secondary folds from MD, then adjust them in ZBrush, use alphas to place memory folds where the…
Hm yeah i see the problem. It appears to be the limitation of convertSelectionToContainedFaces. Ok this should work. Kudos to c.buliarca for the modified uv-to face code that i used. string $cSel[];
string $wSel1[];
string $wSel2[];
string $selE[];
string $ffObj = "";
string $myFaces[];
int $selTyp;
int $fObj1[];…