I don't seem to have Areo on my computer im running Vista, what is aero? I went down the 196.xx driver and they didnt work but ill try the 197.45 and see what happens Thank you :)
Naruto hasn't been good since I think episode 133. I hear some good stuff is on the way though, once they get back into the manga storyline... Anyway, I'm looking forward to seeing him finished.
from wikipedia "To date, Watchmen remains the only graphic novel to win a Hugo Award, and is also the only graphic novel to appear on Time Magazine's 2005 list of "the 100 best English-language novels from 1923 to the present."
I'm doing this Makarov PM for the Northern Ireland: 1983 project, which is an Indie game using the UDK base. Could you give me some critique on this please. I think I modeled the grip wrong, but oh well. Sights are probably wrong as well. Here are the images:
after replying here people asked me if they could have that script with the spinner that lets me smooth surfaces without the usual hassle in 3dsmax. The picture I posted back then was: http://www.renderhjs.net/bbs/polycount/tips/quarantine_map_smoothing_groups.gif its a common task for me fixing the smoothing groups of…
Bad Company 2 + Vietnam DCS: BlackShark GTAIV: EFLC Mafia II Nexus: The Jupiter Incident Theatre of War + Africa/Kursk 1943 I should probably finish Arkham Asylum soon, too...
I believe this post has what you're looking for: http://www.polycount.com/forum/showpost.php?p=1126801&postcount=163 Can be found in this thread: http://www.polycount.com/forum/showthread.php?t=68788&page=7
Just when i thought Star Wars couldnt get any more ghey. http://movies.yahoo.com/summer-movies/Star-Wars-Clone-Wars/1809991325/trailers/133/880 Wow. When will they just let it die guys? -Buddikaman-
For an aero gp racing game for the Iphone. Low poly for sure, was told 200 brought it in at 195 polys. They wanted patterns that would be readable on the small screen so no numbers, I tried to keep it to simple line work for the designs.
Actually there is! You need to check the "Metalness" box when you create the project. It should be noted though that the GGX curve is missing from the 1.3 release so you have to rescale the roughness for now, but in 1.4 GGX will be fully implemented!