About us: Tiny Talisman Games is a premium quality art and coding development studio. Founded in 2016, Tiny Talisman has risen from small to large in just two years. We are a high quality service, mainly serving indie devs but have some high end clients also. We cover all the corners of the art and code spectrum when it…
So I'm trying to create a simple Custom Material. I select the 'Import a Custom Material' option in dDo and add my Albedo, Spec, Normal and AO. It looks fine in the Preview Mesh, just how I'd like it so I select 'Create Material' and apply it to my custom mesh and its all white! It's loaded my Normal Map and my AO fine I…
UPDATE : Nodes have been added to Gumroad I added a folder structure this time with a project configuration hope it works out. I only did this for the guys asking for this. Honestly I am rather shamed by these nodes while some are okish most are pretty bad. But that is ok. If you all find use for them good for you Note:…
NS-288 Radio Model - Substance Designer Procedural Material My dad gave me a radio as a gift. I couldn’t find detailed information about the radio. It was mentioned that it was made by Güneş Elektronik. I liked this real radio model, and I wanted to create a procedural material in Substance Designer. I added nodes for the…
I am in 3dsmax and I cannot make my normals bake on my model for some reason, no matter what settings or anything I do to anything. The viewport preview shows it just fine, but the preview is completely unreliable and useless, and the texture of the bake itself is 100% solid black. If I make a new scene with new props the…
Yeah it's been a great thing to see! I'm gonna put it out there, if you need a hand with coding any features for the site, happy to volunteer some effort.
Few years ago, I discovered 3D and started learning it. I
studied for 2 months and made some simple 3D models (I am self-taught). After
that I got a full time job that is not related to 3D. At first, I still make
models whenever I get home from work making it my hobby. But then I got busy
and I wasn’t able to make…