Hello guys, Normally i'd be asking this on Zbrush forums, but i'm in a hurry and last time i used those forums to ask a question it took them a whole week to evaluate and post my topic... So let me ask it here instead :) ! I made a fairly detailed stone slab which i turned into and insertmesh so i could use the curve mode…
Simple automation tools are easily done by chat GPT. Blender is where it shines actually. What I'd love to see is a kind of deeper Blender customization. A 2d vector editor mode with editable spline brushes driven by grease pensil. The whole "draw" mode is quite inconvenient currently . I want something like "skeletal"…
Wow, thanks for the great responses everyone, this is why i love polycount :) As for the game document, I feel it's important because it probably won't be me who will come up with the great ideas. I think i need to play more games before I can design something that I would spend hours playing. One of my more innovative and…
Hello. You guys have a 2 part video about using Quixel suite with Blender. In the end of second video, it is said, that part 3 is coming, and you gona show how to setup map you export from Quixel in Blender Cycles. Any update on that? Is it possible to do right now? If it is, can you please tell the node setup for using…
In context of what was brought up in other thread it should be noted: Blender in particular makes the texture look pale when the image Color Space is set to "Non-color", but it will read correctly by the Normal Map node. It can get a little confusing because of that.
We're in the process of making our pilot release of DH:Normandy 1944, a modification for red orchestra. We have a large team but currently we lack coders. Have a look at our links here: Site: http://www.darkesthourgame.com Forum: http://www.darkesthourgame.com/forums/ Mod database profile:…
Crystal Core is a UK based game studio, our small team of talented individuals work collectively to build videogames for the masses. Being an independent studio allows us to create anything that we feel gamers of today will enjoy. We provide many features to any who play our games, such as title specific communities, extra…
@Eric Chadwick Thank you! Im having alot of fun messing with this, especially at this stage where everything is really coming together visually. Also yes that gif is super helpful! Ill mess around with how I can get a similar effect with my post processing next time I work on this!
Hi Polycount! :) It’s been a while. So a while back I posted about being laid off from my last job as a Lead 3D Artist. I am sure I speak for many people here when I say that I really really dislike the job search. I interviewed at many of my “Dream” jobs/studios. But unfortunately I never had a chance to get past the…
The "If->Then" and the "I do" I hope I can show you a bit of understanding between the coders and the artists and the conflict which can appear between those caracters. I have something like a coder history, I got very deeply into that for some years, guess I can say that I lived it like a total freak in that time + I…